Of course, it’s not the fault of the chips, but of the PCB’s layout. The pixel shaders are evidently of the hardware nature, and as the complexity level of the shader grows SIS catches up and even outedges ATI. This is huge point to consider because the Xabre ‘s main competition is still only just DX 7 compatible. By the way, let me remind you of the articles on the Xabre based products that we have already published: This package is designed for the whole Xabre series and the chip used is marked in a circle below.

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For comparison we used the following cards: It must be noted that the results of this test are unachievable for real applications where triangles are much greater, and textures and lighting are used. How funny the names are: Test system and drivers Testbed: For the fuller comparison characteristics of video cards of this and other classes address our 3Digest. However, the overclocking of the card in question shows that operation at such frequencies is possible. Such cards are frequent guests in xabrr lab.

EMBM works, but the drop is significant.

VGA Legacy MKIII – SiS Xabre

In case of office applications the technology makes images softer and, therefore, more comforting for your eyes. Last time the Xabre left not very good impression. The 64MB and MB cards are going on a par. Vertex shaders The situation is strange and inverted as well! Please enable JavaScript to view the comments powered by Disqus.


SIS Xabre 64MB Video Card Review

Now let’s pop into the box and see what’s inside. What does it mean? Performance of Pixel Shader 1. It would be a rather boring world if those two graphics giants were the only ones plying their trade at the lower end of AGP add-on cards.

It’s interesting that the software and hardware implementation gives equal results for the Xabrebut different ones for the Xabrewith the software emulation being better!

Transcend Xabre 400 64MB Graphics Card Review @ TechMods

It’s nice to see what the latest technology can do for us today, but it’s usually the cards based on similar, less expensive technology that sell by the proverbial bucket load. But today we will turn to SIS which deals in production of video chips for a long time already. It’s possible that the Xabre did have vertex shaders but they weren’t realized in the drivers.

Branching out here, SiS launched a couple of budget-orientated graphics cards last year under the moniker of Xabre. Besides, if there are some compatibility or performance problems, xabrd the price cuts won’t help.


Several video cards on this GPU were examined in our lab before.

xabrw Well, the Xabre also had all those Xmart components including the Vertexlizer. This technology has one really strong point: The general block diagram of the Xabre based card shows nothing new: Whether it’s going to be popular or not depends on the policy of SIS and its partners. I’m really at a loss.

For estimation of 3D performance of the card we used the following benchmarks: As for the position inside the line – this SIS’s solution is a bridge to a new Xabre II which will be released next year: Besides, the company couples cards with memory of the maximum size but also of the highest possible access time.

If the prices are equal the Xabre will lose. This sabre exactly operation of vertex shaders. Let’s estimate the quality.